Compares sales prices for 16 items i like to eat across six local grocery stores. Prices are in dollars, though units vary from item to item, i.e. dollars per egg, dollars per each bag of frozen potatoes, or dollars per fluid ounce of milk. I chose to go with a two dimensional clustered column graph because i am awesome.
In this game, one has a stupid zombie staff that one gets to serve disgusting meals to idiotic customers. Naturally, it was my favorite. Once a zombie chef finishes preparing a meal, they place the serving dish on a counter. From there, zombie waiters can obtain one serving of a meal to deliver to a seated customer. Since the amount of time it takes for a single customer to be served has a trickle down effect on the entire restaurant (quickly serving customers yields higher tips, rapid turnover increases profit and prevents customers from leaving angrily due to inadequate seating, extended service times increase the overall number of waiters needed to serve a steady flow of customers, etc.), obviously it is crucial to optimize this factor of game play. One element of the serving process that greatly affects service time is the location of the serving dish, since this modulates the amount of time for a stupid zombie waiter to obtain a disgusting dish, bring it t...
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